It was in 2024. I happened to come across TTRPG. As a successful and trendsetting Asian cute girl, I once misunderstood the “TRPG” culture rooted in this country and those who enjoy it, thinking of them as disgusting beings.
As K-POP Stan living in Egypt, I think Korean culture and culture in general are wonderful, but the atmosphere of Korean-style "TRPG" and all the culture that has derived from it is simply repulsive. Not Western, not Japanese, but a lump of nerdy desire mixed with all of that.. Why do people act. I had thought of it as a tabletop game until now. It's an absurd fact.
Me, the kind of person who does tabletop games! The game that made me go to confession and baptized me with water as a new person is [Tending]. At the time, I created a character called moe (萌え) for Tending and played the game.
Moe, a witch, works in an old hospital building in the country of Korea that has been run since her grandfather’s time, and she makes a mysterious magical potion that has spread secretly among people. At Moe’s hospital, people in black suits rush in and turn the archive room into a complete mess... but then I felt so like a magical girl that I stopped. It feels disgusting. I felt like it was blurring the essence of the game.
Tending is a great game. In fact, it’s less of a game and more of a toolkit that makes you write great novels. Thanks to its very well-structured generator and game settings, it helps you make the most of any idea you have, no matter what.
The sacred site AUGS-6327 was originally a laboratory building used to make artificial Homunculus. The experiment went wrong, and all the walls of the building were covered with human skin and muscle tissue. The people who had been working there also died, lying on the building’s outer wall. So the people in this area sometimes call this building a monster that ate people. Some people think this building is so terrifying and magnificent that they come here to see it, and a cult, in line with its own doctrine, has turned this place into their own sacred site.
They cut the building’s outer wall with a knife, drink the blood that comes out, and receive an oracle in the number of streams of blood flowing from their head to their forehead from that blood. They call this building “Mother’s Womb” and think of the building itself as a newly born god. They regard the building of this laboratory as a living being, a great and lofty entity, and they live here as a monumental that will achieve their spiritual unity.
They wrote a single phrase here and embedded a tombstone. “This is our flesh and the blood of our knowledge; we shall remember all these things again in the womb of our mother.”
[Game Settings Made with Tending. 2]
Source: Preserving the body or part of the body
The members of this community believe that when they die, they become gods. If any of them dies, they shall go to the town mortician, embalme him, and lay him in the bed where they lived. That place is exactly where that house becomes a temple. There are houses with three or more rooms for the dead. The priest of the funeral home on this street is also an auxiliary priest. He not only uses specially formulated drugs to prevent the body from decaying, but also uses them to make it vivid as if it were asleep. * The church at the center of the street is both a temple and a council where the community gathers.
Recollection: Saints - Succession - Body - Language - Ancestors - Dialogue - Visit - Rift - Power - Will to Live - Death - Accompaniment - Immovable - Room - Grave - Erosion - No Soil - Showroom - Display - Family Pride - Kitchen - House of the Exhibition - Cabinet of Curiosity - Shared Secret - Alive - Boundary - No Difference
Question:
- Will it make the difference between the living and the dead?
- Why must the dead be worshiped and sanctified?
- Is there a way for a dead person to come back to life and move around?
- Does displaying a corpse mean that a house can become a museum?











